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I'm looking into that, since when you export the TIF images from Ortho4XP, they actually have the cordinates for where to go, same goes for using the SbuilderX solution.Nice tutorial Augustin,but is there a way to align the aerial image by using Geographic coordinate?
It is difficult to align the image with blurry bing map.
No problemThanks a lot! But why did you referenced the tif files? Aren't those should already be referenced?
Use lower zoom levels This creates bigger tiles covering bigger areas at the cost of resolution. But in my opinion, ZL19 is only necessary on the airport and palces where you will be close to the groundBy the way is there any good method for doing this for a large scale area?
Press the pluss [ + ] icon in the bottom left of the Project Editor windows to add a package.I do have a question, however. I have gotten tot he last step, Compiling in MSFS and have hit a wall. I cannot figure out how to get the "Add package" dialog.
You have to go into your project folder, then into Packages. Inside the Packages folder, there should be a folder with your package name. Copy this folder into you MSFS Community folder.So I have done everything correctly. In the process of adding a package I'm kinda lost at what to do. Not exactly sure what hell I'm supposed to be doing.
Press the pluss [ + ] icon in the bottom left of the Project Editor windows to add a package.
Just to remind everyone, this tutorial is not for beginners to scenery creation in MSFS
From the Introduction part of the guide: "It is also pretty much necessary to already have some knowledge of scenery development in MSFS"
If you have not created any scenery already for MSFS, then you will most likely experience issues and stumble into problems since this tutorial does not cover the basics of developing sceneries in MSFS
You press enter to validate it.I am an absolutely beginner with scenery design and have a problem with compiling my aerial images to MSFS.
Everything worked and is done until compiling, thanks to this great tutorial.
But I am not able to compile it to MSFS. You write in the tutorial , set the OutputDir to CGL\. Where should I create an Output Directory and the subfolder called CGL\? The CGL folder within my project isn't accepted.
Don't think the aerial imagery will automatically receive vegetation :/ But yeah, you need exclude the things you don't want thereFantastic guide, thank you so much.
I’ve just one question. The airport I’m attempting to make is missing due to cloud cover on the Bing imagery causing the automatic creation of synthetic textures/polygons to cover them. Inserting my custom imagery works correctly, but the vegetation from these synthetic polygons remains. Do I need an exclude rectangle to remove these, and will they prevent the automatic vegetation from being applied to my imagery? If so, is there a better way to handle this?