• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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MSFS [GUIDE] How to create custom aerial scenery

Hello:

I have not had time to personally test this yet, but AFAIK:

* MSFS SDK compilers require source files for terrain imagery draped texture materials to be submitted as (EPSG:4326) GIS projection format

(EPSG:4326): Projection = Geographic (Lat / Lon), Datum=WGS84, Planar Units = Arc Degrees, Central Longitude=0

https://www.fsdeveloper.com/forum/t...nates-in-msfs2020-from-fsx.448906/post-854869


(EPSG:4326) is to be distinguished from a non-warped (EPSG:3857) GIS Projection format for background maps used to create Airport Facilities Data and/or 3D models:

https://www.fsdeveloper.com/forum/threads/sbuilderx-and-blender-2-79.449019/post-855355


NOTE: (EPSG:3785 has reportedly been deprecated due to its Pseudo-Mercator spherical- rather than IRL ellipsoidal- Geoid world model:




PS: One might wonder if existing MSFS SDK compilers 'choke' on a USERVAS size of some submitted work sets because of internal re-projection to a required GIS format ? :scratchch

GaryGB
 
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Thanks for the info GaryGB, but I am not sure how to apply it. Is there something I am doing wrong in QGIS?
 
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