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Magnus thanks! Very great to hear that. What I would do myself is place some inibuilds Dynamic Light effects myself in the afcad. Oddly this works in other airports scenery but did not work with your previous version. if I could add the light effects myself that would be plenty fine. Not sure why it did not work in the last version of your airports scenery.Hi all,
with the recent release of ORBX' OpenLC Africa, I indeed decided to return to Addis Ababa and work on an update which my original scenery definitely needs.
With that update I intend to first and foremost bring the scenery to the real airport's current expansion state, including the massive changes on the terminals, the expanded GA apron and some additional taxiways.
I , I have reworked the ground polygon from scratch, to address some issues such as really blurry runway textures and missing shadows in P3D, and I will re-model some of the more prominent buildings (such as terminal 2) with a higher level of detail, to hopefully upgrade the overall look and feel of the scenery.
What I wont be able to include is dynamic lighting and PBR, I simply lack a) the knowledge and b) the motivation to do so (my PC is a literal potato, I wouldnt even be able to properly test it/use it in-sim due to performance problems), sorry!
I will provide two versions, one ready for use with GSX Level 2, one with static jetways, aimed at GSX1 users.
Some preview screenshots should follow in the very near future, hope you all have understanding for my limitations and are still interested in a newer version of this airport
Cheers!
Great news indeed, can't wait to see itHi all,
with the recent release of ORBX' OpenLC Africa, I indeed decided to return to Addis Ababa and work on an update which my original scenery definitely needs.
With that update I intend to first and foremost bring the scenery to the real airport's current expansion state, including the massive changes on the terminals, the expanded GA apron and some additional taxiways.
I , I have reworked the ground polygon from scratch, to address some issues such as really blurry runway textures and missing shadows in P3D, and I will re-model some of the more prominent buildings (such as terminal 2) with a higher level of detail, to hopefully upgrade the overall look and feel of the scenery.
What I wont be able to include is dynamic lighting and PBR, I simply lack a) the knowledge and b) the motivation to do so (my PC is a literal potato, I wouldnt even be able to properly test it/use it in-sim due to performance problems), sorry!
I will provide two versions, one ready for use with GSX Level 2, one with static jetways, aimed at GSX1 users.
Some preview screenshots should follow in the very near future, hope you all have understanding for my limitations and are still interested in a newer version of this airport
Cheers!
