(skip this to get right into the problem) Greetings everyone, when MSFS released I got quite interested in adding some missing landmarks to make the astonishing scenery look even better, I decided to start with Morocco, since it's the last country I visited, its famous by a big mosque in casablanca.
I found a royalty free sketchup design, I bought the pro license for sketchup and exported the file in an .obj format and it came along with a .mtl format and a folder with some pictures used for texturing. I load up the design in blender and it's texture less and just coloured, but when I go to texture paint, the textures are there and it's looking awesome, so when I go into objects and set it to MSFS standard, I don't know what albedo file to choose since I don't have a texture map, and each section of the design is separate and whatever I load into the albedo file nothing happens to that specific section! I'm a newbie any help will be appreciated thank you!
I found a royalty free sketchup design, I bought the pro license for sketchup and exported the file in an .obj format and it came along with a .mtl format and a folder with some pictures used for texturing. I load up the design in blender and it's texture less and just coloured, but when I go to texture paint, the textures are there and it's looking awesome, so when I go into objects and set it to MSFS standard, I don't know what albedo file to choose since I don't have a texture map, and each section of the design is separate and whatever I load into the albedo file nothing happens to that specific section! I'm a newbie any help will be appreciated thank you!