The game, at least the graphics side, is heavily related to A Plague Tale. There are references to materials used in that game inside the executable. I wonder if its possible to get some of those materials working in game - something like fur would be useful for passengers in older open-pit aircraft.
There are also some variables for lightning that might be fun to get access to. Stuff like how branching lightning is and what color. I don't think the game is taking current atmospheric conditions into account for lightning color but I haven't looked at those shaders yet.
Also the codename was kittyhawk and some of the folders reference 11.0. I guess even microsoft doesn't consider Flight to be the 11th installment.
There are also some variables for lightning that might be fun to get access to. Stuff like how branching lightning is and what color. I don't think the game is taking current atmospheric conditions into account for lightning color but I haven't looked at those shaders yet.
Also the codename was kittyhawk and some of the folders reference 11.0. I guess even microsoft doesn't consider Flight to be the 11th installment.