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I have made some aircraft hangers using the Austin Sass method with blender and gimp with not too bad of result. However, is there a way to get a little better texture for certain items like doors, windows, power meter panels, etc. You know the small items that make up a building. When I put everything on the one texture sheet these items are very small and don't have the detail I am looking to get when I place the building in FSX. I would like to be able to get those items to look more realistic if possible.
Thanks for any help or ideas.
Thanks for any help or ideas.