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How do you scale a pilot to a plane? Any tips?

n4gix

Resource contributor
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11,662
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unitedstates
Mav once did an excellent P51 and his pilot would duck when the canopy was actuated.
I animated the pilot in the F-86 to "duck" when the canopy slides open and closed. Took only a simple extra node with animation from the canopy's variable.
 
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unitedstates
When i start my VC layout i import my already perfect pilot. Then i make a quick boxed seat as a tool and yoke while keeping the location of the yoke correct and then i know when i build my actual parts they will be perfect in the final product. And you get to see how all 3 parts (pilot-seat-yoke) look early in the project!
 
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unitedkingdom
One thing I noticed when modelling my AI Vans RV-4 & 8 a while back was that scaling down the pilot when experimenting with seating positions led to a sense that the a/c was too large. It was a tiny down-scale but it made a lot of difference. I think we subconsciously size objects when we see a person nearby - we just automatically use a person for a sense of scale in the real world - you only have to look at a few pictures of planes with pilots standing next to them to realise how naturally we do this.

In the end I just looked at a lot of pictures of RVs and then rescaled the pilot figures until my instinct told me they "made sense". The headgear can make a difference though. If a pilot is wearing a bulky military-style bonedome you have to work on something other than instinct!
 
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us-arizona
One thing I noticed when modelling my AI Vans RV-4 & 8 a while back was that scaling down the pilot when experimenting with seating positions led to a sense that the a/c was too large. It was a tiny down-scale but it made a lot of difference. I think we subconsciously size objects when we see a person nearby - we just automatically use a person for a sense of scale in the real world - you only have to look at a few pictures of planes with pilots standing next to them to realise how naturally we do this.

In the end I just looked at a lot of pictures of RVs and then rescaled the pilot figures until my instinct told me they "made sense". The headgear can make a difference though. If a pilot is wearing a bulky military-style bonedome you have to work on something other than instinct!

Yep. I think sometimes that is all we can do. No human is the same, so perfect scale is still in the air. Some people will looked cramped up in a plane, some look like they have plenty of room and are also slightly shorter then others. Good point, HFTB.
 
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