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Hi Folks,
RE: Spinners
How does chrome work in P3D ? Attached is a texture file from an FSX model - looks OK in P3D - reflects the world around it - however - at times it gets too dark and I'd like to lighten it... It's a small and simple DXT3 file with a 0,0,0 black texture and a 255,255,255 white alpha - anytime I change either in the slightest - I get an opaque texture that no longer reflects anything... I'm pretty sure this is the only texture for chrome on the model...
Is it possible to brighten this a bit so it doesn't turn so black (as the end user - not the developer) ?
Example:
Any help appreciated...
Regards,
Scott
RE: Spinners
How does chrome work in P3D ? Attached is a texture file from an FSX model - looks OK in P3D - reflects the world around it - however - at times it gets too dark and I'd like to lighten it... It's a small and simple DXT3 file with a 0,0,0 black texture and a 255,255,255 white alpha - anytime I change either in the slightest - I get an opaque texture that no longer reflects anything... I'm pretty sure this is the only texture for chrome on the model...
Is it possible to brighten this a bit so it doesn't turn so black (as the end user - not the developer) ?
Example:
Any help appreciated...
Regards,
Scott