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I want to use the simulators (core) systems modelling for one of my switches, so I went to an aircrafts interior.xml file and found this:
But where do I define the animation and switch name in blender?
Any help would be appreciated. Thanks.
XML:
<UseTemplate Name="ASOBO_ELECTRICAL_Switch_Battery_Master_Template">
<ID>1</ID>
<ANIMTIP_0>TT:COCKPIT.TOOLTIPS.MASTER_SWITCH_BAT_1_OFF</ANIMTIP_0>
<ANIMTIP_1>TT:COCKPIT.TOOLTIPS.MASTER_SWITCH_BAT_1_ON</ANIMTIP_1>
<TT_DESCRIPTION_ID>@TT_Package.ELECTRICAL_BATTERY_ACTION_SET</TT_DESCRIPTION_ID>
<TT_DESCRIPTION_INDEX>1</TT_DESCRIPTION_INDEX>
</UseTemplate>
But where do I define the animation and switch name in blender?
Any help would be appreciated. Thanks.