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FSXA how to animate a Monorail?

Messages
60
Country
germany
Hi all,
I was thinking of creating a Monorail Skytrain going from one Terminal to the other, but I dont know how to animate the movements in gmax. Could somebody help?
thanks
 

hcornea

Resource contributor
Messages
2,388
Country
australia
The key would be to use a "path constraint" controller to determine the position of the carriage.

You will need to go to the trajectories tab before exporting the animated model and collapse your animation into keyframes, as the FS compiler does not understand controllers other than the basic PRS ones.
 

hairyspin

Resource contributor
Messages
3,248
Country
unitedkingdom
Like Ian says, use Path constraint to build the animation in Gmax and collapse the result to keyframes before exporting. What's really cool is when you have several objects following the same path and following the curves of the path in turn. Like a set of monorail carriages... :)
 
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