how to apply a bump map to a ground poly?

I would like to know how can I add a bump map to my ground poly? Where do I store that texture? What about night textures, the_LM file has to be saved in a special folder?
thanks for your help


Resource contributor
Ground polys are FS8 technology. Bump maps aren't applicable. It you want ground texture showing through, add some transparency to your textures.

Place your _LM textures in the ADE Textures folder. (I'll add a note in the user manual.)