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Hello! So, I wanted to convert Jeremy Paul's Navi Mumbai Airport scenery (you can download here: https://flight-sim-scenery-showcase-45b17e87.base44.app/ProjectDetail?id=6980e1f8071cde9d69805447) and use it in FSX. I took a few screenshots of the airport beforehand in the simulator, before any modifications. Here are what they look like:
The first time I opened the airport, I did not take any screenshots. But from what I remembered, it was pretty broken, like the airport is not visible and the satellite imagery under it happens to be a hill, so there was a deep downhill part of the airport in the middle. A few ground objects also seem to be floating, especially the main terminal and fire department station. I then later opened the airport the 2nd time and it looked like it fixed itself, except the main terminal building is still floating. So, I closed the simulator, opened ADE (Airport Design Editor) Version 179 and re-compiled only the following BGL Files: "VANM_ADE9_je.BGL", "VANM_ADE9_je_APN.BGL", "VANM_ADE9_je_APR.BGL", and "VANM_ADE9_je_TXN.bgl". I re-compiled ONLY the BGL files, I did not re-compile the XML files of the same names as when I tried to, it would just become BGL files. Inside je and APR is pretty much nothing or just very little objects. Inside APN is the taxiway and runway layouts of the airport. Inside TXN is the taxiway and runway paths for ai planes. I also did not re-compile the SGN and OBG files. Next, I re-exported the 3d object files by using MCX (Model Converter X) Version v1.8.2025.1221 and converted almost every BGL files, except these two: EXC_OBJ.bgl and EXC_TER.bgl . I then converted many of the textures from BMP to DDS, but it isn't that important to what I am experiencing. After doing all of this, I launched FSX, spawned in Navi Mumbai, and I see that the airport is not stable. It is very hilly, similar to the first time I opened the airport the first time. Here are the screenshots:
The taxiway and runway layout is missing, the sign and other objects are missing, the terminal is both clipping under the ground and floating on the ground on some parts, the fire station is flat-out levitating, and it is just a mess. Is there a way to fix this? Do I need to convert any more files? Do I need to adjust the altitude on some objects? I added the download link there in-case someone wants to take a closer look. I have converted sceneries from P3D to FSX before any experience almost no problems at all. But every time I try to export an FS2004 scenery to FSX, I always experience problems. Please could someone help me out? Thanks!
The first time I opened the airport, I did not take any screenshots. But from what I remembered, it was pretty broken, like the airport is not visible and the satellite imagery under it happens to be a hill, so there was a deep downhill part of the airport in the middle. A few ground objects also seem to be floating, especially the main terminal and fire department station. I then later opened the airport the 2nd time and it looked like it fixed itself, except the main terminal building is still floating. So, I closed the simulator, opened ADE (Airport Design Editor) Version 179 and re-compiled only the following BGL Files: "VANM_ADE9_je.BGL", "VANM_ADE9_je_APN.BGL", "VANM_ADE9_je_APR.BGL", and "VANM_ADE9_je_TXN.bgl". I re-compiled ONLY the BGL files, I did not re-compile the XML files of the same names as when I tried to, it would just become BGL files. Inside je and APR is pretty much nothing or just very little objects. Inside APN is the taxiway and runway layouts of the airport. Inside TXN is the taxiway and runway paths for ai planes. I also did not re-compile the SGN and OBG files. Next, I re-exported the 3d object files by using MCX (Model Converter X) Version v1.8.2025.1221 and converted almost every BGL files, except these two: EXC_OBJ.bgl and EXC_TER.bgl . I then converted many of the textures from BMP to DDS, but it isn't that important to what I am experiencing. After doing all of this, I launched FSX, spawned in Navi Mumbai, and I see that the airport is not stable. It is very hilly, similar to the first time I opened the airport the first time. Here are the screenshots:
The taxiway and runway layout is missing, the sign and other objects are missing, the terminal is both clipping under the ground and floating on the ground on some parts, the fire station is flat-out levitating, and it is just a mess. Is there a way to fix this? Do I need to convert any more files? Do I need to adjust the altitude on some objects? I added the download link there in-case someone wants to take a closer look. I have converted sceneries from P3D to FSX before any experience almost no problems at all. But every time I try to export an FS2004 scenery to FSX, I always experience problems. Please could someone help me out? Thanks!