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I'm trying to relearn the basics of creating models, so I am experimenting with SketchUp and MCX. If I create an object, use a stock white colour on it, it always seems to have this greyish look to it, I assume from the built in AO and lighting in MSFS. When I look at other scenery I own, it seems as if they can achieve the white im looking for. I also tried a texture, make it as white as possible, and it always get this grey tint to it. Even if I place them next to each other in the same conditions, and I use the whitest-white colour, it always had this darker greyish look compared to some of my addon scenery. Any settings or something I'm missing in MCX etc? Any assistance is appreciated.
TEXTURE USED :-
TEXTURE USED :-
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