I found in YouTube several tutorial videos from you.
I'm going through them.
About "Then in the properties you can enter the size of the platform and the position" could post a video to show how to play with this setup?
Question 1: I'm trying to follow your "Platform" video. I'm using P3D ver. 184.108.40.20641. I'm trying to use the "Platform" function. Nothing is happening. Textures and .BGL is written, but nothing shows. Is the platform function not compatible with P3D or am I doing something wrong?
My main goal is to place this graphic
on the tarmac. I have successfully placed it correctly as a helipad (140'x140,x1"). It flashes a lot and is highly specular (like a black mirror).
Question 2: Am I headed to my goal correctly or should I be using a ground poly?
I apologize for approaching you this way. I'm not a newbie, but haven't been around for several years.
Thank you for your incredible program ModelConverterX
L12 Redlands Muni
Thank you very much. I'll start researching the use of ground polys.
I recall something about the "flashing" being caused by ground proximity. Is the thinness of my helipad object the problem?