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FSXA How to light up my airport terminal from inside?

Messages
60
Country
germany
Dear friends,
I would like to know how I can light up my airport terminal from the inside. Can anyone help me please?

thanks

aereo
 

hcornea

Resource contributor
Messages
2,388
Country
australia
You could use ... Textures in the self illumination slot of the materials rollout, for those parts that are inside.

Unfortunately, with the little information you have given us, it is a little hard to know exactly what you are wanting to do.
 
Messages
60
Country
germany
What I want to do is to have lights inside the airport terminal to iluminate the interior of it. I will have transparent fronts, so it will be possible to look inside, but I also want it to look good at night.

thanks
 

arno

Administrator
Staff member
FSDevConf team
Resource contributor
Messages
31,256
Country
netherlands
Hi,

In FS you can't really have lights lighting up the scenery. So you best make a night texture that looks like it is lighted and place that on the object as suggested.
 

NMG

Messages
78
Country
southafrica
Are you referring to something like this? (attached pics)

This effect was made with illuminated textures. For a newbie it may be a bit difficult to understand, but you basically have two sets of textures in FS. One that ends with BMP/DDS and one that ends with _LM.BMP/DDS. The trick is to use the _LM texture for your night view by pasting the day view into it. I hope this makes sense!
 

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Messages
537
Country
canada
Lit from within

Hi,

You can use opaque glass and have a night texture that looks like it is lit at night. OR...

I have successfully done this, although it was for FS2004, where transparencies were much easier.

I made the building with semi-transparent glass.

I made an interior for it, and that interior had day and nigh (_LM) textures.

For the interior I made a box, removed one face, textured it, and turned it inside-out by just moving the bottom vertices through the opening.

At night the lit interior would show through the semi-transparent glass.

Actually, when I did it, I became momentarily hysterical, because it looked very cool, or so I though. Later I abandoned the process: too much work for little impact.

The outside of the building also had LM textures, but that was just to show some entrance doors, that sort of thing.

I haven't tried this in FSX, and I don't know whether it works with it.

Fern
 

NMG

Messages
78
Country
southafrica
Fern,

That is exactly what I did in the screen shots above. Texture the interior of the building with _LM textures and then cover the front with see-through glass! Fairly simple to do (for me at least) but the effect is beyond COOL! :D
 
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