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I have a neon sign object (Blender) which I have made into a simobject with a script to add emission during the day (there is no emission set in Blender). The building is only open during the day and even if it wasn't it would not be open 24/7.
Problem I have found is that unless the sign is in 'sunlight' it does not stand out very well. Is it possible to set up my object to really stand out when in the shade?
Note the following image. The Open sign is not as bright as when not in the shade.
Here is the xml which adds emission during the day. I was advised to use 10 as the value for emission refer to (E:Time of Day,enum) 1 == if{10} els{0}
-
<?xml version="1.0" encoding="utf-8"?>
<ModelInfo guid="{947f4688-fd7a-4d70-b29d-38250f30784b}" version="1.1">
<LODS>
<LOD minSize="0" ModelFile="open_sign.gltf"/>
</LODS>
<Behaviors>
<Include ModelBehaviorFile="Asobo\Generic\Emissive.xml"/>
<Component ID="opensign.007" Node="opensign.007">
<Parameter>
<UseTemplate Name="ASOBO_GT_Material_Emissive_Code">
<EMISSIVE_CODE>
(E:Time of Day,enum) 1 == if{10} els{0}
</EMISSIVE_CODE>
</UseTemplate>
</Parameter>
</Component>
</Behaviors>
</ModelInfo>
Problem I have found is that unless the sign is in 'sunlight' it does not stand out very well. Is it possible to set up my object to really stand out when in the shade?
Note the following image. The Open sign is not as bright as when not in the shade.
Here is the xml which adds emission during the day. I was advised to use 10 as the value for emission refer to (E:Time of Day,enum) 1 == if{10} els{0}
-
<?xml version="1.0" encoding="utf-8"?>
<ModelInfo guid="{947f4688-fd7a-4d70-b29d-38250f30784b}" version="1.1">
<LODS>
<LOD minSize="0" ModelFile="open_sign.gltf"/>
</LODS>
<Behaviors>
<Include ModelBehaviorFile="Asobo\Generic\Emissive.xml"/>
<Component ID="opensign.007" Node="opensign.007">
<Parameter>
<UseTemplate Name="ASOBO_GT_Material_Emissive_Code">
<EMISSIVE_CODE>
(E:Time of Day,enum) 1 == if{10} els{0}
</EMISSIVE_CODE>
</UseTemplate>
</Parameter>
</Component>
</Behaviors>
</ModelInfo>




