Hi there.
MSFS has edited AI traffic code somehow, stock airplanes to behave strange: https://forums.flightsimulator.com/t/ai-aircrafts-misses-taxi-pathways/ How ever AIG models work. AIG dev tought, there must something with the contact points that occures as a bad behaviour in taxi paths. Is there way to see visually AI aircraft models contact points so i could edit those values in flight_model.cfg.
MSFS has edited AI traffic code somehow, stock airplanes to behave strange: https://forums.flightsimulator.com/t/ai-aircrafts-misses-taxi-pathways/ How ever AIG models work. AIG dev tought, there must something with the contact points that occures as a bad behaviour in taxi paths. Is there way to see visually AI aircraft models contact points so i could edit those values in flight_model.cfg.