Hello
I made an animataion in Gmax with 4 doors (boxes with color,no texture, no transparency). I named each box starting with tick18_ and were
animated with a very simple translation (Key frames at the beginning and at the end).
From Gmax, I exported it (flightsim Scenery object option), creating the *.mdl, *.xml and keeping the *.asm files (keep=1 in makemdl
options).
I applied CAT considering only the "enable condition trigger" and I assign NAV2 to 112.00 (1200h).
Cat generated the *_cat.mdl. Then I loaded MCX and called *_cat.mdl in the "convert and place objects" wizards, so to place the object in
FS9. Immediately a window ask me for setting 3 condition variables (6, l_gear, pvfreq). Depending on the number I entered in Variable 6 (in
variables (with variables l_gear and pvfreq nothing happens) I had differents results:
0,1,3,4 the door is static and the trigger does not open it.
2 the door is animated openning and closing endlessly, and the trigger does nothing.
5 the door is animated openning and closing endlessly, starting backward,and the trigger does nothing.
I have read some post of the forums but nobody mentions those variables and therefore how to handle them.
The animation works fine in Gmax and in FS9 without the trigger (endlessly). But I can´t make it work with the trigger.
I have set in MCX to keep the *.asm files after processing. I have noticed that the *_cat_0.asm file generated after executing CAT, has the
trigger, but after executing the "convert and place objects" wizard of MCX the new *_cat_0.asm generated doesn't have it.
I would appreciate very much any help, to make possible that the animation works with a condition and not endlessly.
Thanks in advance
Carlos Varas
I made an animataion in Gmax with 4 doors (boxes with color,no texture, no transparency). I named each box starting with tick18_ and were
animated with a very simple translation (Key frames at the beginning and at the end).
From Gmax, I exported it (flightsim Scenery object option), creating the *.mdl, *.xml and keeping the *.asm files (keep=1 in makemdl
options).
I applied CAT considering only the "enable condition trigger" and I assign NAV2 to 112.00 (1200h).
Cat generated the *_cat.mdl. Then I loaded MCX and called *_cat.mdl in the "convert and place objects" wizards, so to place the object in
FS9. Immediately a window ask me for setting 3 condition variables (6, l_gear, pvfreq). Depending on the number I entered in Variable 6 (in
variables (with variables l_gear and pvfreq nothing happens) I had differents results:
0,1,3,4 the door is static and the trigger does not open it.
2 the door is animated openning and closing endlessly, and the trigger does nothing.
5 the door is animated openning and closing endlessly, starting backward,and the trigger does nothing.
I have read some post of the forums but nobody mentions those variables and therefore how to handle them.
The animation works fine in Gmax and in FS9 without the trigger (endlessly). But I can´t make it work with the trigger.
I have set in MCX to keep the *.asm files after processing. I have noticed that the *_cat_0.asm file generated after executing CAT, has the
trigger, but after executing the "convert and place objects" wizard of MCX the new *_cat_0.asm generated doesn't have it.
I would appreciate very much any help, to make possible that the animation works with a condition and not endlessly.
Thanks in advance
Carlos Varas