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Hello, I just started having an odd problem, when I import my KMZ from sketchup, model imports perfectly and no texture issues, but when i create a bgl (to FS2004) and reimport it (so i can combine it with another model), BGL ends up with missing parts and detail. and also when i load up the bgl it has this error code:
11:56 AM BGLDecoder Warning Unknown BGL opcode 1556 at position 17A30
the problem started yesterday, and i didnt change anything in my workflow, I had made another roof bgl (almost same model, i just edited it slightly) about two days ago and that one when imported as bgl, shows up correctly.
However now when i also load the old kmz (one which worked) and when i recreate the bgl...bgl is also loading up with missing parts now.
Model is complex but vertices are under limit, (bgl had no issues exporting until yesterday)
image#1&2 -the new imported kmz
image 3&4 -the new imported bgl made from the kmz
image5 - imported old roof bgl (one i made and converted earlier, was stored in my scenery)
I tried latest dev version... and even went back to old dev program..nothing changed.
Havent changed any settings and objects setting is "userspecified"
is mcx somehow purging things uncommanded somehow on export or import?
I have attached the new kmz i am trying to work with.
Thanks in advance for your help
Emmanuel
(im working on upgrading my HTDA for fs2004)
11:56 AM BGLDecoder Warning Unknown BGL opcode 1556 at position 17A30
the problem started yesterday, and i didnt change anything in my workflow, I had made another roof bgl (almost same model, i just edited it slightly) about two days ago and that one when imported as bgl, shows up correctly.
However now when i also load the old kmz (one which worked) and when i recreate the bgl...bgl is also loading up with missing parts now.
Model is complex but vertices are under limit, (bgl had no issues exporting until yesterday)
image#1&2 -the new imported kmz
image 3&4 -the new imported bgl made from the kmz
image5 - imported old roof bgl (one i made and converted earlier, was stored in my scenery)
I tried latest dev version... and even went back to old dev program..nothing changed.
Havent changed any settings and objects setting is "userspecified"
is mcx somehow purging things uncommanded somehow on export or import?
I have attached the new kmz i am trying to work with.
Thanks in advance for your help
Emmanuel
(im working on upgrading my HTDA for fs2004)
Attachments
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mcxroof1.PNG314.5 KB · Views: 254
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mcxroof2.PNG234.5 KB · Views: 201
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mcxroofwitherror1.PNG217 KB · Views: 267
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mcxroofwitherror2.PNG327.2 KB · Views: 243
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mcxinFS.PNG271.7 KB · Views: 261
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HTDAColumns.zip270.8 KB · Views: 113
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errorlog.txt7.2 KB · Views: 215
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oldKMZthatworked.zip303.9 KB · Views: 161