• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Information about UPnP

Messages
174
Country
panama
Hi,

Just asking if there is any place in internet where i can download (for free, and of course legaly) a UPnP SDK for C++, because i want to make a program which could do port fowarding under Windows98, (not only in Windows XP)....i know that there is a UPnP API SDK for Windows XP, but i found in some websites that Windows XP's UPnP API doesnt works very well...also i know that Window's UPnP feature is just available in Me/XP.....Also, i found some tools that actually can open ports (behind an UPnP router) under Windows 9x/2000/Me/XP, without using the Windows UPnP API....the problem is that i want my program to have a kind of mechanism that could interact with the router...so far..i found almost not too much information about how to do it...(without using the Window's XP UPnP API)...

Best Regards,

Manuel Ambulo
 
Last edited:

scruffyduck

Administrator
Staff member
FSDevConf team
Resource contributor
Messages
34,759
Country
unitedkingdom
Sorry Manuel that I can't help. I assume you have done a Google search and this has come up blank?
 
Messages
174
Country
panama
Thanks, scruffyduck, and dont worry, i was just asking if someone could have some knoweldge about UPnP, and yes, i did some GOOGLE search with few results, where i didnt found what i was looking for, but anyway, i will try to keep searching...:) :coffee:

Best Regards,

Manuel Ambulo
 
Messages
150
Country
portugal
Did you try this:

http://www.upnp.org/

There was a lot of problems with upnp and FS2004. FSINN explicitly tried to use it for peer to peer multiplayer and gave up and in SB it crashed FS2004. Also enabling the discover service made the find session very hard.

José
 
Messages
174
Country
panama

Yep, i found that website..too but when i went to the SDKs section seems like the SDK for UPnP, is not available for download, or something like that...:confused: .....there was listed some "vendors", which for me means like...the UPnP SDK (for C++) were not for..free...(or something like that)...it is actually very confusing as there is a few information about that topic in internet...

I went to the FSINN's website, and saw that they had an UPnP system that is not based in Window's XP's UPnP system and that it was compatible with previous version of windows..which was very interesting..but until now i just find references about window XP's UPnP API...


There was a lot of problems with upnp and FS2004. FSINN explicitly tried to use it for peer to peer multiplayer and gave up and in SB it crashed FS2004. Also enabling the discover service made the find session very hard.

Yes, i had been reading some forums posts, and looks like they are having a lot of troubles with it...

Best Regards, :coffee:

Manuel Ambulo
 
Messages
150
Country
portugal
Don't know if upnp has a lot of users. GRC scared a lot of people with the upnp and pray article also I believe that MS has the service in off state. Anyway, I believe that FSINN is using a server to overcome NAT problems. Maybe, since upnp is a security threat could explain the SDK finding difficulty.

Personally I don't use upnp but instead I use triggered forwarding however control that could be complicated even in Linux based firmware I don't know how to do it. Maybe it's a possibility.

José
 
Top