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Is it possible to add a 'crash box' for a scenery object

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I want to have my scenery object cause a crash if say a helicopter collides with it. I understand that an existing crash box can be disabled using MCX but could not find in the (pdf) manual if and how it can be added.

Is it possible to add a crash 'box'? In Blender it is only possible to add a collision box which only causes say a helicopter to be bumped away.

Thanks
 
In FS2004 there is a setting "Aircraft - Realism Settings... " to switch crashes on or off.
If you choose "Ignore Crashes" the aircraft is only bumped away, otherwise the scenery object's crash box causes a crash.

I don't know how it is in other versions (FSX, P3D, MSFS)
 
Last edited:
Thanks Guenter

Yes in MSFS there is a setting which basically doesn't prevent a crash but allows the user to continue or not ie realism.

After posting the same question in the Blender forum I am now of the opinion that either a 'crash' box doesn't exist of that a 'collision' box is the same and when an aircraft touches gently it will be bumped away and if it collides with force then it causes a crash.
 
Hi,

Is this question for MSFS or for another version of the sim?

In MSFS you can make a part with an invisible material type and then set the flag that this is a collision material, that way you can define a custom crash box. I think MSFS using the normal share else for the crash detection.
 
Hi Arno

Yes it is for MSFS and I should have added MSFS to the subject. I usually post to MSFS forums and so forgot.
Yes I have created a collision box in Blender and made it invisible and positioned it over the (MSFS) stiff legged crane but deliberately (test) crashing a helicopter into it resulted in it being bumped off and no actual crash. Maybe the speed at which an aircraft collides with a collision box affects if it just gets bumped off or actually crashes.
All good.

crane_collision.jpg
 
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