Hi,
I am new to this forum and creating scenery for MSFS. I see some scenery projects where custom models are used even if they are neither of higher quality compared to an equivalent stock object nor more accurate. I was wondering if there is any reason for not using the stock assets like say taxiway signs, light poles, plastic / metallic barriers etc. other than higher quality or more accuracy. Are the stock assets not optimized enough so that creating more optimized custom assets makes sense even if they don't look any better?
I am new to this forum and creating scenery for MSFS. I see some scenery projects where custom models are used even if they are neither of higher quality compared to an equivalent stock object nor more accurate. I was wondering if there is any reason for not using the stock assets like say taxiway signs, light poles, plastic / metallic barriers etc. other than higher quality or more accuracy. Are the stock assets not optimized enough so that creating more optimized custom assets makes sense even if they don't look any better?