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I have come across an issue that I need some advice/insight/help on. I created some lights that work as agn. If I process them using MCX as P3D and place them in my addon scenery folder (not the flightsim platform's folders), they work in P3D but not in FSX as I would expect.
Again using MCX, I process them this time as FSX files and they work both in P3D and FSX when I have them in my local add-on scenery folder. So I take it P3D is backwards compatible to work with these FSX lights.
The issue...
I released the FSX versions to my beta testers. One can only see the lights in FSX:SE and not FSX and another tester cannot see the lights at all in FSX or FSX:SE. Yet, again I can see them on my system either in FSX or FSX:SE.
Any ideas/input as to why they cannot but I can?
Again using MCX, I process them this time as FSX files and they work both in P3D and FSX when I have them in my local add-on scenery folder. So I take it P3D is backwards compatible to work with these FSX lights.
The issue...
I released the FSX versions to my beta testers. One can only see the lights in FSX:SE and not FSX and another tester cannot see the lights at all in FSX or FSX:SE. Yet, again I can see them on my system either in FSX or FSX:SE.
Any ideas/input as to why they cannot but I can?