Issue With Emissive Colour Setting.

I'm trying to set an Emissive colour to support a normal Diffuse Colour setting within the Colours section in MCX. When I enter my desired Diffuse Colour the setting is accepted and works fine however the colour I enter for the Emissive Colour keeps on reverting back to 0, 0, 0 black.

This is for P3D V4.

Is there something I am missing here?



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FSDevConf team
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The emissive colour is not stored in the MDL file, that's why this happens. Only FS2004 MDL files can store them.