Just Flight are hiring!

#1
Are you someone with experience in developing freeware or payware aircraft for FSX, Prepar3D or other sims? Have you ever wanted to turn your hobby into a career?
Do you want to earn as you develop and be a part of a passionate and dedicated team of flight simulation enthusiasts, whilst retaining flexibility (working hours, location etc)?
Just Flight are in an exciting period of expansion into other sims and platforms (FSW, XP11, AF2 etc), whilst also remaining committed to providing market-leading offerings for the FSX/Prepar3D platforms.
We are currently looking for experienced coders to assist us with aircraft development, from GA to airliners, in either a full or part-time capacity.
Experience in C++ gauge programming is preferable, although experience with comparable languages will be considered. Experience with GDI, DirectX, Lua or the PDK would be beneficial.
If this sounds interesting to you then please contact us for more information via Rich@justflight.com
 
#2
Thank you to everyone that is got in touch so far.

We are continuing to increase our development activities for a variety of simulators (see above) and are therefore still keen to hear from any experienced coders who’d be interested in turning their hobby into a career. We have a variety of projects at differing levels of complexity so please get in touch even if you are not experienced with GDI, DirectX etc.

As part of our expansion, we are also keen to hear from any 3D modellers/artists with 3DS Max and FSX/P3D or XP11 SDK knowledge, and experience in developing aircraft or scenery for either of those platforms.

As noted above, we are able to accommodate part-time, full-time and remote working, and freelancers or existing teams, with the ability to retain your own brand.
 
#3
Over the past year we have continued to expand our development team to meet the exciting new opportunities presented by P3D v4, XP11 and Aerofly FS2. We already have a wide variety of aircraft (from the humble Tomahawk to the mighty 747), scenery and utilities planned for 2019 and would still like to hear from coders who’d be interested in contributing to these projects in a part-time or full-time capacity. We have a very diverse and widely dispersed team and can tailor the work to fit around any existing commitments or projects, whilst offering the security and convenience of regular payment rather than a profit share only after release.

We would also be interested to hear from anyone involved in creating FDEs, liveries or sounds, as we have ample work in all areas of the development process
 
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