• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Just for fun this one - "what a piece of junk!" :)

Deano1973

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unitedkingdom
Quick update, been so busy that I haven't had much time to work on the Falcon but getting back on track now for a November 2019 release. Light maps added, got some tidying up to do and texturing work before switching to VC and internal animations...
FalconNight.jpg
 

=rk=

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us-washington
Very nice tableau, what are those, turn signals?

headlights.jpg


Maybe a tip of the hat to the Lego version..

75105-LEGO-Star-Wars-Millennium-Falcon-FRONT-Light-My-Bricks_850x.jpg
 

Deano1973

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384
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unitedkingdom
I was messing about with light configurations and liked the extra colours :) Maybe I could make them flash with aileron movement...
 

gfxpilot

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370
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unitedkingdom
In reality (reality?? Not a hope here lol) we just need to use blender, create a massive sphere, loads of subdivisions add some modifiers , a nice metallic finish and a runway around the peripheral , give it an ICAO code of VADA and set the altitude of 100,000 feet. Boom. Sky based airport, add a tower called death star and away to go :)
 

Deano1973

Resource contributor
Messages
384
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unitedkingdom
In reality (reality?? Not a hope here lol) we just need to use blender, create a massive sphere, loads of subdevisipns, add some modifiers , a nice metallic finish and a runway around the peripheral , give it an ICAO code of VADA and set the altitude of 100,000 feet. Boom. Sky based airport, add a tower called death star and away to go :)

That would be cool - I am possibly thinking of whipping up a quick Cloud City scenery for those Empire Strikes Back moments though. Just depends on how much time I have...
 
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