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I began to try this at KLAX. I made a SCASM overlay 06L/24R and it looks fine (also moved runway height a bit upwards). Then I went into ADEX and made changes to 06L/24R, length down to 6496,0 ft and moved it eastwards to keep the touchdown points. But it doesn't work. All traffic (also heavies) still requesting 24R for landing, nothing for 24L.
What now, any further changes in the xml-code or in ADEX?
Thanks in advance
Can you give us a quick mini-tutorial on how to do this? The Wiki article says nothing about the details of using SCASM runways for this purpose (that I can find).
I guess this is all way over my head. I still don't understand how you are using these "runways made from anything but XML", and how they relate to the XML runways used by the AI aircraft. I would need much more detail, and perhaps an example with numbers, etc.
I am talking about a mixture of jets (707 size and smaller), turboprops, and piston aircraft. Luckily the classic airports that need such treatment can be counted on the fingers of one hand (parallel runways were quite rare back then), so it's not a big deal for me.
Number 5 is based on the link I am listing below. I don't know the outcome of that poll or any decision Admin/Mods will make since the poll does not close for 3 more weeks.
I have just installed a plugin that will warn you when you are posting in a thread older than 90 days. You will also have to check a checkbox before you can reply to make you aware it is an old thread.
You could have 2 LAX airports active which will cause a problem.
I'm just installed P3D v2 and it seems the SCASM modified runway causes some problems with the exposure.
With this bgl in the sim, the menu bar and the gauges are flickering within the airport area. If you leave it or point your viewpoint outside it, it turns to normal.
I will take a look into the code, maybe the elevation need to be trimmed a bit. But maybe someone have another idea?