Thanks. Yeah, I noticed that yesterday, but then, when you click on the download link it goes to his out-of-action webpage. So the project is not stored on FSDeveloper's servers. I'm hoping his file will shed some light on the problem I'm having with getting VC gauge lighting to work, as handled by Blender. I'm close, the pilot-control bit works, it's turning on and off, but the lighting is not bright enough, very dull, so I'm missing something. I have the light map loaded in Textures (mapped to "emit"), beneath the $dummy texture, which I have mapped to diffuse "color" (and again, it's the top item in the texture stack). It might come down to that, or maybe my "set opaque" and "set transparent" choices are wrong, for the material. I've got it set for opaque right now. Any help appreciated.