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I kind of mentioned this in another post. Since satellite images and autogen replacement is difficult for me, I'd like to just place "as close as I can get to look real" Land Classes for my desired area. Now I'd like to edit them so I don't have half building and parks showing. I'm only doing what I know of. If there is an easier way to do so, I'd like to know.
First is SBX Land Class Polygon Vector "Smoothed"
Second is SBX Land Class Tool "Raster"
Third is using ADE Land Classes edited by me using (as close as I can get) aerial image from FSX on to ADE and points moved to desired spots. This way is trial and error.
Forth is using ADE Land Classes to my desired locations using a satellite image. Same as "Third" just zoomed out.
SBX Land Class Raster isn't too bad, but you can't do any fine detail work.
My way using ADE Land Classes isn't fool proof.
Is there another way?
First is SBX Land Class Polygon Vector "Smoothed"
Second is SBX Land Class Tool "Raster"
Third is using ADE Land Classes edited by me using (as close as I can get) aerial image from FSX on to ADE and points moved to desired spots. This way is trial and error.
Forth is using ADE Land Classes to my desired locations using a satellite image. Same as "Third" just zoomed out.
SBX Land Class Raster isn't too bad, but you can't do any fine detail work.
My way using ADE Land Classes isn't fool proof.
Is there another way?