FSX landclass from open street map

arno

Administrator
Staff member
FSDevConf team
Resource contributor
#2
Hi,

Yes, you can create terrain vectors from the Openstreetmap data and use the landclass textures on them.

If you download the data in shapefile format you can do it with sbuilderx.
 
#3
thanks arno.

I tried to download some shap file from geofabric
but there is only:
buildings
landuse
natural
roads
water

how I get shapfiles of cities outline...
 
Last edited:

arno

Administrator
Staff member
FSDevConf team
Resource contributor
#5
I think you'll find them in landuse. You'll be looking for the residential and industrial polygons.
 
#6
Hi,
just one question. Is there a tutorial on how to make a landclass in SBuilderX using .shp files?

Thank you very much in advance
 

rhumbaflappy

Moderator
Staff member
Resource contributor
#7
Landclass is made by resample using a raster file. SBuilder uses a 'stamping' process to make the 1x1km landclass designations, that are converted to a raw file containing an 8-bit raster that resample can use.

What you probably want are vector polygons of landclass types... not landclass itself. Just import the shp files, and give them the polygon property you desire.

Dick
 
Top