Hi,
Been having massive issues with the Carenado ATR with recompiling it with XtoMDL. The models are around 110+MB, so are ridiculously large in MDL format. I have opened in MCX, and done a straight export to .x, when trying to export to MDL, MCX crashes solidly after approx 7 hours. (Not surprising with the model size)
I have tried using the XToMDL UI on a server and that is still chugging along after 24 hours of running, still updating every minute or so, I can run it via a Send To shortcut manually, which completes in around 10-20 minutes without error, I even recompiled XToMDL as .NET Core for a speed boost, but although quicker then end result is the below:
MCX is currently exporting the unedited model with my .NET core XtoMDL and that has been running for about 1 and a half hours so far, the UI one has been running for roughly 2.
Any ideas on this? Maybe material issues? I have tried their PBR and non PBR models, including the FSX one.
There are a few thousand warnings about vertices not having weights
warning : Vertex at (-0.85352, -0.26335, 8.27064) has no weights!
warning : Vertex at (-0.85192, -0.26209, 8.26316) has no weights!
Been having massive issues with the Carenado ATR with recompiling it with XtoMDL. The models are around 110+MB, so are ridiculously large in MDL format. I have opened in MCX, and done a straight export to .x, when trying to export to MDL, MCX crashes solidly after approx 7 hours. (Not surprising with the model size)
I have tried using the XToMDL UI on a server and that is still chugging along after 24 hours of running, still updating every minute or so, I can run it via a Send To shortcut manually, which completes in around 10-20 minutes without error, I even recompiled XToMDL as .NET Core for a speed boost, but although quicker then end result is the below:
MCX is currently exporting the unedited model with my .NET core XtoMDL and that has been running for about 1 and a half hours so far, the UI one has been running for roughly 2.
Any ideas on this? Maybe material issues? I have tried their PBR and non PBR models, including the FSX one.
There are a few thousand warnings about vertices not having weights
warning : Vertex at (-0.85352, -0.26335, 8.27064) has no weights!
warning : Vertex at (-0.85192, -0.26209, 8.26316) has no weights!