• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Library Objects gone

Messages
139
Country
us-texas
Hello,

I am working with Robert Catherall's RJAA freeware AFCAD/scenery for P3D that is an update to Ray Smiths. I am inquiring about a few problems with this process that may be newer to 1.78 as I don't remember these troubles from earlier versions:

1) There are several "blackbox" library objects that won't appear in the final BGL even if I select "compile unknown library objects."
2) It is not consistent as some will show up and some will not - I notice that those that do not show seem to have originally been based on "OBX" files that are part of the default install?

I realize that pulling from these old sceneries is a problem, but Robert Catherall seems to have been able to build a BGL that includes these files. Robert credits ADE as among the tools used and I myself have been using ADE for some time. However, I am stumped.

P.S. the reason I'm trying to do this as Robert's dynamic lights are severely performance robbing and I'm trying to remove those objects and recompile. So many of my payware sceneries have dynamic lights that do not cause this extreme performance hit that Robert's lights include. I emailed Robert but it seems that he has stopped making these Ray Smith P3Dv4 port overs.
 

tgibson

Resource contributor
Messages
11,338
Country
us-california
Hi,

The OBX objects are "geo limited" and will only display in a small area around their original placement. They have to be decompiled and recompiled to remove it, or you can use Don's Geo Lock program to unlock it (but that won't fix it on other people's computers, if you are releasing anything).
 
Messages
139
Country
us-texas
Hi Tom,

Thank you, I am learning more about MCX and decompiling. My motivation is to bring some FSX stuff forward for myself.
 
Top