Hi,
I created a library .bgl file containing three trees (all of them have the same texture-material applied). I followed the SDK directions and I managed to place those objects both as vegetation (V) and Library (L) using annotator.
I intend to place more than 20000 of those trees. Which of the two above placement methods is better regarding the fps impact?
Thanks!
I created a library .bgl file containing three trees (all of them have the same texture-material applied). I followed the SDK directions and I managed to place those objects both as vegetation (V) and Library (L) using annotator.
I intend to place more than 20000 of those trees. Which of the two above placement methods is better regarding the fps impact?
Thanks!