• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

LibraryCreator Error

I am trying to create some lights using Gmax. I am not sure if my method is correct so any additional help anyone can give would be gratefully received.

I have tried the light materials method. I create a lamppost, create a transparent material and call it Light_Logo (I have tried all the variants as well), apply the material etc (I do not name the part to which the material is applied). The mdl compiles but when I try either to run it through MDL Tweaker or LibraryCreator I get the error messages displayed on the attached screen shots.

I have tried creating a ligth using the effect option too. I can get the ligth effect to dispay on its own but when I try and attach it to a lamppost and export it, I get the same errors as on the attached.

Can anyone tell me what I am doing wrong?
 
Last edited:

arno

Administrator
Staff member
FSDevConf team
Resource contributor
Hi,

Which gamepack are you using?

The error in MDL Tweaker indicates that it is probably not a valid Fs2004 scenery MDL. Could be that you are using an aircraft MDL or maybe a FsX MDL, but these are not supported by the tool.

The error in Library Creator XML looks like the one that has already been reported. Unfortunately I haven't had the time lately to work on the tool to fix that.
 
MDL Tweaker

Hi Arno,

Thank you for the response. I am using the FSX gamepack and a scenery MDL.

Do you have any other suggestions for making lights in FXS. I will perservere with effects but I wondered if there was any way of foing so with GMax in FSX.

Regards

Kim
 
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