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FSX [LIDAR] FSX Germany Photoreal

Messages
77
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Messages
527
Country
australia
Brilliant work! I am a fan of LIDAR with photoreal myself. I have made a number of small sceneries myself, based on LIDAR data obtained from opentopography.org . Most of their datasets were fairly small, and from the USA only, but you can get some fascinating results when combining LIDAR with photoreal. The first one I made was a mesh and small photreal for the meteor crater in Arizona (Barringer Crater), and it was amazing how much detail you could see with a 1m mesh created from 0.5m LIDAR. You could see individual rocks and crevices quite clearly.
 
Messages
247
Country
netherlands
Wow, this looks amazing... Makes me wonder about the performance. Autogen *should* be more performance friendly than dedicated 3D structures, but how does this pertain to a mesh-based scenery such as this?
 
Messages
77
Brilliant work! I am a fan of LIDAR with photoreal myself. I have made a number of small sceneries myself, based on LIDAR data obtained from opentopography.org . Most of their datasets were fairly small, and from the USA only, but you can get some fascinating results when combining LIDAR with photoreal. The first one I made was a mesh and small photreal for the meteor crater in Arizona (Barringer Crater), and it was amazing how much detail you could see with a 1m mesh created from 0.5m LIDAR. You could see individual rocks and crevices quite clearly.

Thank you! Yes, i am using 1m mesh resolution too, the detail is really amazing
 
Messages
77
Wow, this looks amazing... Makes me wonder about the performance. Autogen *should* be more performance friendly than dedicated 3D structures, but how does this pertain to a mesh-based scenery such as this?

I have turned autogen off and placed a large autogen exclusion shape over the entire area (to remove bridges, etc.), from the surrounding airports i removed all buildings and performance seems very good. I was able to set the LOD Radius to 8-9 without any problems. Never had any OOM errors. Only texture loading is a bit slow, due to very large ground textures (~1.5 GB / 100sqkm)
 
Messages
1,521
Country
unitedstates
How does one compensate for the blurry/stretched sides of buildings? I would think major amount of time or $$$ to resolve?
 
Messages
77
How does one compensate for the blurry/stretched sides of buildings? I would think major amount of time or $$$ to resolve?

Unfortunately this is not really possible. It depends also on the angle of the buildings in the satellite image. Since it is only terrain and no buildings, etc. the taller the buildings are, the more stretched the sides will look but it's only really visible on low altitude or on cities with highrise buildings.
 
Messages
77
Isn't that what FS2020 doing with there scenery?

I think FS2020 does it similar like google earth. It generates scenery from photogrammetry, it has the advantage that it already include the textures. In FSX terrain data has only XYZ information, no color information. I am using LIDAR data from a digital surface model to generate a similar effect
 
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Christian Bahr

Resource contributor
Messages
951
Country
germany
It looks really impressive and strong!

Have had some experience with LIDAR data myself, the level of detail is amazing. It would of course be very nice if one could derive 3-D models from the data. But anyway. The east of Germany can tolerate good scenery, there is nothing else :)
 
Messages
77
It looks really impressive and strong!

Have had some experience with LIDAR data myself, the level of detail is amazing. It would of course be very nice if one could derive 3-D models from the data. But anyway. The east of Germany can tolerate good scenery, there is nothing else :)

Thank you! I have tried to create a more accurate model from google earth 3d scenery with photogrammetry software and it looked indeed better as the current model, but it was way too many work effort.
 
Messages
77
Awesome work goin' on there. Luv the ground texture refresh. Looks like the world has melted! o_O

Thank you. For the ground textures i had to oversharpen the images to create a more realistic look, it seems FSX makes the images more blurry then they really are
 
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