FS2004 Light show wrong side

jtanabodee

Resource contributor
#1
Hi,
I have done tree by mdl tweakerII and make plane rotate to user. But it is strange when I saw the model. I found that the light on the model is on the wrong side.
The attached picture was 14.00 o'clock and the light on 01.jpg was dull which was the side that sunlight hit but when I looked back the other side, the model shine as if the light is from behind at 8.00 am.
What should I do to correct this problem.?
Best Regards,
jtanabodee.
 

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arno

Administrator
Staff member
FSDevConf team
Resource contributor
#2
Hi,

What many people do is use a vertical normal, so that the lighting is constant. There is an option for that in MDL Tweaker as well.
 

jtanabodee

Resource contributor
#4
Hi,
I know what is the mistake I made.
I use texture ds_ and it map both side. Then I forgot to turn the plane to Y axis. So it show me the back side of ds_texture.
Thanks for the reply Arno.
Best Regards,

jtanabodee
 

arno

Administrator
Staff member
FSDevConf team
Resource contributor
#5
Ah, yes that could be an issue indeed. When rotating to the user there is no need to make them double sided anymore.
 
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