I have been doing this hobby as a developer for only 4 years, because I was simply looking for a meaningful occupation as a pensioner. In the meantime, this has become a full-time job that I really enjoy.
Everything I had to learn, I could take from this forum. I don't want to think about what would happen if this forum didn't exist. Many thanks to all colleagues who provide their knowledge and the software here.
So, a big thank you to all of you who selflessly make your work available as well.
My thanks also go to payware developers, who also help here and make some valuable things available.
I am happy to learn something new almost every day and to keep my brain fit.
So what I can make available as freeware only exists because you exist.
To all members and readers a happy and healthy new year 2019 with many new addons.
The imagery is color and brightness corrected, LOD19 and compiled with fraction bits. Resolution untouched.
The imagery only runs in P3Dv4 for license reasons ( see above link) and cannot be used in other simulators. In other words, it is not visible in FSX.
In this resolution I need for LMML Airport seven imageries with seven blendmasks
I was busy creating signs for a few days and built complete sets for upcoming sceneries.
The question was also how to present the concise aprons. Especially how to avoid very conspicuous texture repetitions from the height.
In the end I decided to overlay aerial photos with my own layer, because it comes closest to reality.
The Payware uses an aerial photo which you can find in Sketchup at the geo locations. And the aprons are purely synthetic.
In return you need 7cm terrain and 4096 texture resolution (alternatively 2048) for my scenery.
I'd at least like to look alike. The performance has not been impaired so far.