tgibson
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Hi,
You do NOT need to know where the original scenery is. You do NOT edit that file. You instead create a new BGL file using ADE that (automatically) contains code to override the default airport and display this one instead. NO changes to the default airport are needed, all you need to do is place the new ADE BGL file(s) into an active scenery folder like Addon Scenery/scenery.
You do NOT need to know where the original scenery is. You do NOT edit that file. You instead create a new BGL file using ADE that (automatically) contains code to override the default airport and display this one instead. NO changes to the default airport are needed, all you need to do is place the new ADE BGL file(s) into an active scenery folder like Addon Scenery/scenery.