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Lockheed Martin licenses Microsoft ESP platform

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1,614
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puertorico
The obvious question - is there an "entertainment" fallout to the agreement, or is it strictly the commercial (gov't/industrial) applications of ESP?

Curious minds want to know...

In the meantime can we unjustifyingly speculate on a LockheedMartin/Micorosft FSXI, with no Boeing a/c, expanded Airbus fleets, especially an A330 based tanker, and an accurate JSF?

:)
 

mendiola_loyola

Resource contributor
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520
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peru
ESP support

How will Microsoft give support to Lockheed about ESP if the ESP developers no longer work for Microsoft?

Did Microsoft sell the ESP source code to Lockheed?

That source code shouldn't be frozen.

Alfredo Mendiola Loyola
Lima, Perú
 
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us-virginia
Hey Alfredo,

We haven't all left MS yet :-> I'm Lockheed's single point of contact for support, and anything I can't answer myself, I can reach out to other ex-ACES folks still inside MS. Lockheed's license did include source code and the right to create derivative works.
 
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that's great news thanks for sharing! Hopefully sometime in the near future Lockheed will open some simulation related positions for developers:D I've been dying to work for them and nothing is better than a shift from their part towards an area in which I already have some experience:D
 
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puertorico
Tim - I actually like the arrangment, even if there's nothing in it for the entertainment user/hobbyist (although I can see there is a spot in the mix for many of the flightsim top end developers).


For me, it's a case of Microsoft saying "here's my recipe for a really neat apple pie, but I'm not going to keep on improving it. I'll let you rent the recipe, and you can make it better, and give me a piece of the pie."

Now, Lockheed Martin takes that recipe, and plays around with it, and it becomes, not Microsoft's apple pie, but Lockheed's pie with a "Microsoft crust".


Let's say Boeing wants to make an apple pie and also rents Microsoft's recipe. At first, the Boeing and Lockheed apple pies may look and taste the same, but after a few rounds in the testing kitchens of each, they'll almost be unrelated, except for that really tasty Microsoft secret seasoning...

Unfortunately, I'll have to settle (gee what a sacrifice) with Microsoft's original apple pie, and maybe get a tast of the pies from the smaller bakeries around (X-plane, Flight gear...)

I regret that we (the hobbyist) won't - anytime soon - be treated to the working independent suspension vehicles that was to come with ESP2.

But we can hope and dream, and after all, that's what's pushed this hobby through the years!
 
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Tim I'm stoked... Can't wait to get the license... Would love to talk with you guys about some tech development as well...
 
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italy
Does anybody know if they will make clouds to cast shadows on the ground?

Thanks
G
 
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Tim I'm stoked... Can't wait to get the license... Would love to talk with you guys about some tech development as well...

Hey Hollywood,

The online store is up and running now. If you just want a copy to investigate the development opportunities, the Prepar3d Developer Network (PDN) subscription is a better deal than a straight up seat license. The PDN is $9.95 a month and you get two licenses, you could pay for the subscription for 4 years for the cost of one seat license - of course, you would still need to buy seat licenses for any solution instances you sold to clients (which is a much better arrangment than MS had with ESP, where you had to have your clients contact MS Volume Sales to buy their seat licenses).

The SDK is also available for download on the site for free.

You can send an email to enquires@prepar3d.com if your questions aren't something you can ask in a public forum, otherwise you can just post a question on our forums.
 
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Thanks Tim, snagged it Nov 1-2 :)

Definitely worth the PDN subscription and the pricing for the client seats is also very good.

I did have some challenges with my Guam based VISA card in ordering, but used my Hawaiian VISA card instead. Just a heads up :)
 

Lefteris Kalamaras

Administrator
Staff member
FSDevConf team
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greece
...
You can send an email to enquires@prepar3d.com if your questions aren't something you can ask in a public forum, otherwise you can just post a question on our forums.

Hi Tim,

I sent a message a while ago to enquiries, as well as to yourself... never got any replies to either.

Could you care to contact me directly at (lkalamaras) (at) (flightsimlabs) (dot) (com) ?

Thanks!
 
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