Looking for a mentor to assist in creating a photorealistic ground poly

Hi everyone!

I am new to the scenery development game and have been stuck on creating a ground poly using detailed satellite imagery for a while now. I have edited my satellite image and removed all markings, and want to use this edited image as the base of my ground poly and add some detail layers and markings on top of that. Also I have split it up the image into 2048 x 2048px textures. I am looking for someone that can lend a little bit of their time and expertise to help me get past this hurdle so I can continue on with the next step in my project!
Hi Ian,

I didn't come across revrengary's tutorials when searching, but his method is exactly what I was after, i'll keep you posted on how I go! Thanks!