• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Looking for project [closed]

Messages
3
Country
ca-britishcolumbia
I have 30 years of software development experience, and about the same experience in sims. I am a private pilot as well. I am going to keep improving my skills, but I would like to work on a team. PM me if you think I can help.
Cheers.


ps. Pacific timezone if that helps
 

hankhank10

Resource contributor
Messages
12
Country
unitedkingdom
Hello @OldpondGL

I am developing Crew Manager (https://crewmanager.live) which is a web based companion for MSFS 2020 which simulates crew and passengers during flights. It is free and open source, and currently in beta.

It is designed to fix a lot of the issues with existing passenger managers (which mostly run locally on the simulator machine, have pretty clunky UX and are very expensive). This runs through the web, uses modern technology, can be run on a seperate device (eg laptop, iPad, etc) and allows pretty cool cloud features such as Google-enabled voice recognition, persistent passengers who exist across different flights, etc.

The client is written in Python. The server back end is written in Python/Flask. The front end is written in HTML/Bootstrap/Tailwind and JS/JQuery.

If you feel you could contribute then you would be very welcome. I would particularly welcome someone with greater sim experience, which is something I lack.

github repo: https://github.com/hankhank10/crew-resource-management
discord: https://discord.gg/NqPEKnWCF8
 
Messages
3
Country
ca-britishcolumbia
@hankhank10 That looks like a very cool project. I haven't touched python in 15 years; I played with TurboGears when it was kicking off. If you think about switching to Elixir/Phoenix for your back end, I'm your guy. Cheers!
 
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