low poly cars

I have bought this models for my scenery, but i'm afraid they are not as light as i had expected... is there a way to easily reduce the number of polys in this models in 3ds max or other software?

Sin título-1.jpg


Staff member
FSDevConf team
Resource contributor
That's not really low poly indeed. MCX has a LOD Creator function that can simplify models, but it doesn't always work well. Especially for a model with multiple cars like this I'm not sure it will give realistic results.


Resource contributor
The bigger issue is robably the 10 drawcalls.

I would attemt to combine those textures if possible.


Resource contributor
I would suggest to make your own one. It is not hard and fun too. Looking at the models you have, not easy to do what you want. Making a new one with low poly may consume less time.