Hi All,
I'm hoping someone has a quick fix for this one,
I am converting an X-Plane scenery to P3D V4,
When I import a DSF just with cars to MCX and export a BGL from this - the cars are offset in P3D for some reason?
If you see the below screenshots, WED shows all of the cars correctly placed in the DSF // but P3D sim this position has been modified and is not correct,
appreciate any support!
I'm hoping someone has a quick fix for this one,
I am converting an X-Plane scenery to P3D V4,
When I import a DSF just with cars to MCX and export a BGL from this - the cars are offset in P3D for some reason?
If you see the below screenshots, WED shows all of the cars correctly placed in the DSF // but P3D sim this position has been modified and is not correct,
appreciate any support!
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