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Historically I’ve used MCX to test the integrity of aircraft textures prior to viewing them in FSX or P3D.
is there a way to do this for MSFS? I can load the model, but it does not know where to find the textures since the are in the community directory.
Any advice or help would be greatly appreciated!
Thanks in advance!
TB2
is there a way to do this for MSFS? I can load the model, but it does not know where to find the textures since the are in the community directory.
Any advice or help would be greatly appreciated!
Thanks in advance!
TB2