FS2004 MCX No MDL files created.

#1
Hi guys, I have been making up some new hangers, using MCX, it seems to be working like a charm, I get all texture files and XML files fine. But I guess old age has me really scratching my head when I try to use library creator x, because I have no MDL files. I am using FS9 only, on windows 7. I just don't know what more is required to get MDL,s. I have MCX option files set up this way:Exporter settings as follows,
BGL Comp.exe path:C:\FS9\bglcomp.exe, Make Model Path: C:\FS9\MakeMDL_SDK.exe.

Texture settings [FS9PATH]\effects\texture: and Image tool Path: C:\FS9\imagetool.exe.

FS related settings: FS2004 Path: C:\FS9 , no ModelDef path, and Prefered FS Version: FS2004.

I just don't know what I am missing, any advice would be much appreciated. Thanks!
 

tgibson

Resource contributor
#2
You need to have MCX create the MDL file (Export Object, use drop down box to change type to MDL, give it a name and a location, OK). Then you can load the MDL file into Library Maker and compile a library BGL file to be used in FS.

Hope this helps,
 
#3
You need to have MCX create the MDL file (Export Object, use drop down box to change type to MDL, give it a name and a location, OK). Then you can load the MDL file into Library Maker and compile a library BGL file to be used in FS.

Hope this helps,
Thanks Tom, I will give it a try.
 
#5
I finally woke up to the crux of my problem, I was not used to the latest version of MCX and was exporting my models as scenery when I should have exported as an object. Now all is working as should be. Thanks again for your help.
 
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