• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

MDL Tweaker II (v2.0.228) available

arno

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I have released a new version of MDL Tweaker II. As the last alpha version was stable enough, it is a beta release this time. That means that you can download a proper installer for it again and it also comes with a basic manual.

For those who have never heard of the tool before, MDL Tweaker II is a tool that allows you to modify (tweak) your MDL scenery objects, without touching the ASM source code yourself. The tool can read in the binary MDL format for you and then apply the changes you specify.

The basic features of this version are:
  • Directly reading of your MDL file
  • 3D preview of the object
  • Ability to add conditions to the display of the object
  • Ability to remove the shadow from the object
  • Ability to add seasonal or night textures
  • Ability to unify normals of your vertices
  • Abilty to alter materials

To download this new version, please visit the download center.
 
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