- Messages
- 2,370
- Country
Arno,
are there any known limitations for tweaked objects in FSX? I exported a sign with 2004SDK (GMax) and tweaked it with Wind heading. I came across some problems though:
1. I cannot assign a value greater than 32767. I guess that value is 360 degrees, not 65536, isn't it? Using a higher value makes MDL Tweaker crash.
2. The objects seem not to be displayed correctly. Wind rotation works well, no problems with my windsocks, but the signs are not visible as expected. Sometimes I see them, sometimes not, even if I do not change wind directions.
Finally: Is there a way to tweak MAX-models?
are there any known limitations for tweaked objects in FSX? I exported a sign with 2004SDK (GMax) and tweaked it with Wind heading. I came across some problems though:
1. I cannot assign a value greater than 32767. I guess that value is 360 degrees, not 65536, isn't it? Using a higher value makes MDL Tweaker crash.
2. The objects seem not to be displayed correctly. Wind rotation works well, no problems with my windsocks, but the signs are not visible as expected. Sometimes I see them, sometimes not, even if I do not change wind directions.
Finally: Is there a way to tweak MAX-models?