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Since many years I got buildings from 3DWarehouse and used the convert and place object wizard. Since some time, 3DWarehouse only offers skp files for different editions of Sketchup. I use Sketchup 2019 and export a building into .kmz files, which I can load into MCX in the above mentioned method. I then check textures, resize them to the power of 2, prefix with modelname and then export them using minimize amount of textures.
Never had any problems with these so created .bgl files. But now, with a new collection of buildings for the city of Alexandria in Egypt, I encounter every second scenery loading, that my RAM of 32 GB is completely filled up. If I free it up, with a tool from iobit, it goes down to 50% but increases again to 100% within 10 seconds. Prepar3D v5.3HF2 stucks at 5% loading, cause the memory is completely filled. Prepar3D.exe is running at 30% CPU but nothing happens anymore.
If I have this scenery deselected, there is no problem. I can rework an airport and reload the scenery and it works without problem. I ran into problems with some models from 3DWarehouse, when they were too complex but then mostly already MCX couldn't read it or export it.
What can cause this? Is it the model or the textures? How could I identify the "bad" file. Maybe if I could read my RAM content like a drive, I could tell what's loaded.
Any suggestions?
If one would like to try the files and give me some feedback how it performs on your system, here is the link: https://drive.google.com/file/d/19hHKDenLGXa0mSGuIvG3CuIBLbVZx9qj/view?usp=sharing
To see the buildings, go to HEAX airport. The buildings are all close by. Try what happens if you change time and the sim reloads. Try to add another scenery and reload.
Looking forward to some enlightenment.
Dan
P.S. The buildings were compiled with MCX before todays development update and the SDK 5.3.17.28160.
Never had any problems with these so created .bgl files. But now, with a new collection of buildings for the city of Alexandria in Egypt, I encounter every second scenery loading, that my RAM of 32 GB is completely filled up. If I free it up, with a tool from iobit, it goes down to 50% but increases again to 100% within 10 seconds. Prepar3D v5.3HF2 stucks at 5% loading, cause the memory is completely filled. Prepar3D.exe is running at 30% CPU but nothing happens anymore.
If I have this scenery deselected, there is no problem. I can rework an airport and reload the scenery and it works without problem. I ran into problems with some models from 3DWarehouse, when they were too complex but then mostly already MCX couldn't read it or export it.
What can cause this? Is it the model or the textures? How could I identify the "bad" file. Maybe if I could read my RAM content like a drive, I could tell what's loaded.
Any suggestions?
If one would like to try the files and give me some feedback how it performs on your system, here is the link: https://drive.google.com/file/d/19hHKDenLGXa0mSGuIvG3CuIBLbVZx9qj/view?usp=sharing
To see the buildings, go to HEAX airport. The buildings are all close by. Try what happens if you change time and the sim reloads. Try to add another scenery and reload.
Looking forward to some enlightenment.
Dan
P.S. The buildings were compiled with MCX before todays development update and the SDK 5.3.17.28160.