Hello!
I've recently started modelling and airport building in SDK and it's kind of a new thing to me. I've faced with many problems but this one is something I couldn't solve on my own.
In blender if I mirror an object, everything seems to be right. But in SDK when I import the whole model, this mirrored object flips (maybe) on all axis. On X and Z for sure.
What I don't understand is that the roof is made of two objects as well, one of them was flipped, and it's still working without any issue. The white object however is flipped. It was a cube which I edited the edges in edit mode and then mirrored on X axis.
I'm using Blender 4.1 and Microsoft Flight Simulator glTF Extension for Blender.
Thank you for helping!
I've recently started modelling and airport building in SDK and it's kind of a new thing to me. I've faced with many problems but this one is something I couldn't solve on my own.
In blender if I mirror an object, everything seems to be right. But in SDK when I import the whole model, this mirrored object flips (maybe) on all axis. On X and Z for sure.
What I don't understand is that the roof is made of two objects as well, one of them was flipped, and it's still working without any issue. The white object however is flipped. It was a cube which I edited the edges in edit mode and then mirrored on X axis.
I'm using Blender 4.1 and Microsoft Flight Simulator glTF Extension for Blender.
Thank you for helping!