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I just about one problem fixed that took two days and hours and I designed a hedgerow for an airport in Sketchup 2017 which is now fixed; exported the dae and after it opened perfectly in Model Converter X latest version, it won't export without a ton of errors to P3D V4 bgl. So, after trying two different ways and redoing the options bgl comp locations, I put the dae on a flash drive with the textures and opened it up in MDCx on my Windows 7 laptop and it only has FSX so I exported it perfectly with no problems as an FSX.bgl
Seeing that this worked, I tried the same thing back on the Desktop and IT exported perfectly as an FSX.bgl too. So...guys, what is going on if you can give me a suggestion or what you need to see to tell from me like error codes from MDCx or something. Attached is the collada file and the three jpg textures from Skietchup 2017.
Seeing that this worked, I tried the same thing back on the Desktop and IT exported perfectly as an FSX.bgl too. So...guys, what is going on if you can give me a suggestion or what you need to see to tell from me like error codes from MDCx or something. Attached is the collada file and the three jpg textures from Skietchup 2017.